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Rf online pvp weapon skin
Rf online pvp weapon skin






This is needed in order to properly rotate your model in space and not to be mistaken with the scale. For example, if you want to do the Horde two-handed sword, then you will need to open and two-handed sword 45 lvla. Then you should be ready with msh files for those items that you are replacing (come down 45-50 LVL weapons). msh.įor pinpointing where is editable model relative to the player, you must open the corresponding skeleton (for race models type BB weapons no matter what the skeleton you will discover).Īfter the discovery of the skeleton, you should see the following: msh files directly in 3ds Max, edit, and save them there (to translate msh obj is not required). 3ds Max 2015 / plugins')Īfter you install the plugin, you can open. In addition, you need at least a basic knowledge of 3ds max (they can muster in the process). If you are not familiar with the moddingom RF Online client, first read the first 5 articles: This Hyde should be studied in the least. I think it's a bad idea, given the fact that foreign craftsmen did a few years ago their models for RF Online. I decided to put a plugin, and how to use it, in the hope that people will appear interested in this game and have new inks, on our project will reveal itself one or more new talent. Now the situation has changed, we have resources, but at the moment the force directed to other purposes. Since we used it not as active as I'd like.

rf online pvp weapon skin rf online pvp weapon skin

Heres the complete translation of the link given since its in russian.Īt the beginning of the year 2015 we ordered converter msh obj for 3ds Max program 2015. I actually now tried to edit the mesh now yet im having problems with animation after exporting.








Rf online pvp weapon skin